[#3005] feat(leetcode): init project, add C# solution
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// LeetCode 3005 單元測試(xUnit)
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using Xunit;
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public class SolutionTests {
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private readonly Solution _s = new Solution();
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[Fact]
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public void Example1() {
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// TODO: Arrange
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// var input = new int[] { };
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// var expected = 0;
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// Act
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// var got = _s.Solve(input);
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// Assert.Equal(expected, got);
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Assert.True(true);
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}
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[Fact]
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public void EdgeCases() {
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Assert.True(true);
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}
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}
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<Nullable>enable</Nullable>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.1.0" />
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<PackageReference Include="xunit" Version="2.4.1" />
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<PackageReference Include="xunit.runner.visualstudio" Version="2.4.3">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="../csharp/csharp.csproj" />
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</ItemGroup>
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</Project>
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// LeetCode 3005 單元測試(Go testing)
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package main
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import "testing"
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func TestExample(t *testing.T) {
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// TODO: input := []int{}
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// got := solve(input)
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// want := 0
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// if got != want { t.Fatalf("want %v got %v", want, got) }
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}
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