refactor: refactor project structure
This commit is contained in:
56
legacy/808 soupServings/C#/Program.cs
Executable file
56
legacy/808 soupServings/C#/Program.cs
Executable file
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using System;
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public class Solution
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{
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private Dictionary<(int, int), double> dp = new Dictionary<(int, int), double>();
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public double SoupServings(int n)
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{
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if (n > 5000)
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return 1.0;
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n = (n + 24) / 25;
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// use dynamic programming
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return Helper(n, n);
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}
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private double Helper(int a, int b)
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{
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if (a <= 0 && b <= 0)
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{
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return 0.5;
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}
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if (a <= 0)
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{
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return 1.0;
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}
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if (b <= 0)
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{
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return 0.0;
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}
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if (dp.ContainsKey((a, b)))
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{
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return dp[(a, b)];
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}
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double probability = 0.25 * (
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Helper(a - 4, b) +
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Helper(a - 3, b - 1) +
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Helper(a - 2, b - 2) +
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Helper(a - 1, b - 3)
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);
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dp[(a, b)] = probability;
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return probability;
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}
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}
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class Program
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{
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static void Main()
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{
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var Solution = new Solution();
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var ans = Solution.SoupServings(800);
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Console.WriteLine(ans);
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}
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}
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